Prototype #1 Notes – Elaine Ruiz

So far with starting out in Unity, I realized how much research I’ll have to do to really teach myself Unity. A good portion of it has been trying to figure out how to set up Unity to get the VR aspect of it running before even worrying about gameplay features or how it would look. I think I’ll be sticking to the Oculus Quest, even for testing, because otherwise I will constantly be switching back and forth in settings and there’s too much room for error that way. I’ll have to talk to Josh and/or Dr. Nakra about how often I can access the Oculus Quest when we get it or if I can have one in the meantime until I’m done. I’ve learned it will take me a lot of time to understand Unity and how to code the features I want to include. I’m definitely planning to start out with the basics.

At this point, I may switch between working on the story and programming, especially since I can get more done with the story and worry less about falling behind with coding when it will take more research for me to see much progress. I finally read more of the draft I have going of my script. Most of the story is worked out from after the relationship, but I really need to work on the beginning stages of it. I find it a bit difficult getting it to appeal to nearly everyone that it seems like such a happy relationship at first, depending on how much detail gets added, especially when it is based on a true story. I’m almost reconsidering the story being interactive at this point as well, but I’ll have to see how that will work as I develop the script further from its current draft. I’m planning to go back and find points where I can have the player make choices if I wish to go through with it fully.

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