Prototype Plan – Christopher McDowell

Im not exactly sure how im going to be prototyping my project, and I know that is not what showed be heard, but I am being brutally honest. For this project to be a success,ich research will be needed even for a successful prototype to be made. Although i do have an idea in mind, im worried that it will not be up to certain expectations, but in times like this, sacrafices must be made in order to be safe.

For my protoyope, I am thinking about doing it in this format so that way everything starts to slowly build up over time.

1. Showcase a storyboard that has all the panels, characters, and set up for a visual ascpet on what directioj it will take

2. Fully render and map out each panel in a visual demonstration to see how the comic will come about and be placed among the space. That way views can get a sense of feelings with what is shown so far

3. Upload assets in Unity for testing on getting the interactive portion to function properly with scrolling with mouse or phone device.

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