For my prototype plan I can show off a couple of things that is involved with my game. The first could be the character designs or 3d models of the characters that are going to be in the game. The second can be the movement of the characters in unity or a test for the roulette system in the game. The third can be a 3d printed model or some type of physical build of a certain aspect of the game.
I want to show off some of the 3d models i am working on for the game and maybe some movement and animation along with them. There will be 4 playable characters to choose from with different color variations for each so that multiple people can play the same character. I am very far with my first character model right now so he will probably the first model i show to the class. The character models are very important t the game because i want to show how well i can do 3d modeling to companies.
I want to add a physics system to my game to make it fun and funny for people to play such as gang beast. I want it a little more rigid than gang beast though. I love movement options in games so i might focus on that to make it fluid and fun. So the prototype i wanna show is maybe a multiplayer test that people can see if the movement feels good or not. The model i’ll use to show that will be my first character. Also showing off a bunch of minigame ideas and names would be great to because when i think of mario party minigames their focus is not on movement.
Since my game has to do with casinos and gambling there are a lot of different things i can make physically to show off a certain aspect of the game. The easiest may be making a blackjack dealer card shoe to show how fluid cards can be grabbed. A holder for the cards would also be useful.