- November 11th – The goal here is to start the project in Unity and get it working with VR
- I want to learn the basics as much as I can and learn more about Unity since I’ve never tried creating something in VR before and coding isn’t my thing
- November 18th – Start implementing some features and test some things to see if it will work out for the final project
- There will be a lot of trial and error here given how much research I’ll have to do about Unity
- November 25th – Work out the remaining features to finalize what works and what doesn’t
- Here I hope to know for sure what can work or what may take more work to get to or must be cut out
Overall, it will be a lot of focus on coding and research surrounding Unity since that’s my biggest concern for the project.