Research Update

Instead of turning to the internet for more research i actually picked up some books and started reading them to gain more information for my game design. I picked up on book on general game design that covers a lot of area from ideas and mechanics to some small coding. The other book that i had picked up was a book about learning more advanced codes with C# for unity, which is the language and engine i will be using to create my game. By reading through and learning these books i can improve my codes and debugging to make the game easier and faster. It will really help me make the game that i want to make because it will give me more time to make it instead of searching endlessly for the information that i need.

I’m also researching a person’s enjoyment of the game and how much random luck should be implemented in the game to make it fun but not to random making players angry. You want to reward the good players but you don’t want to let the weak players be left behind too much. I was thinking about implementing a luck system to make some small comebacks happen or whatever to try to make it fun.

I have watched more videos in blender to model characters better and make each one unique and more fun looking. Instead of making them look stiff and such i diced to ring them better and start adding physics to clothing to make them flow better. I will also be modeling humans so researching anatomy has been useful for getting better models with proper figure.

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