{"id":561,"date":"2018-11-16T12:14:46","date_gmt":"2018-11-16T12:14:46","guid":{"rendered":"http:\/\/ault.immtcnj.com\/thesis_fall_18\/?p=561"},"modified":"2018-11-16T12:14:46","modified_gmt":"2018-11-16T12:14:46","slug":"project-concept","status":"publish","type":"post","link":"https:\/\/ault.immtcnj.com\/thesis_fall_18\/2018\/11\/16\/project-concept\/","title":{"rendered":"Project Concept"},"content":{"rendered":"<p><b>Maxell Shaver<\/b><\/p>\n<p>&nbsp;<\/p>\n<p><b>Project Objective:<\/b><span style=\"font-weight: 400\"> \u00a0An action game where the player moves along three horizontal parallel lines to limit movement so that I can quicken the speed of combat game play.<\/span><\/p>\n<p><b>Why are you inspired by this idea?<\/b><\/p>\n<ul>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">I like action games, which are fast-paced and progressive. \u00a0These games allow me to rush in and tackle the objective quickly. \u00a0I would like to develop my own game and build upon this ability.<\/span><\/li>\n<\/ul>\n<p><b>In what way does your project represent your personal values and interests?<\/b><\/p>\n<ul>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">I have always been very interested in video games, the design, the stories behind them and the people that build them. \u00a0I would like to imbibe them with all of the learnings I have gathered from being an avid game player over the years and layer in my creative side to tell the stories I want told in this format.<\/span><\/li>\n<\/ul>\n<p><b>In what ways does it reflect your future aspirations?<\/b><\/p>\n<ul>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">I want to get into creative work and I am really enjoying Unity and want to continue to build and employ by skills here. \u00a0<\/span><\/li>\n<\/ul>\n<p><b>Why should anyone else be interest in my project?<\/b><\/p>\n<ul>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">I think it is a novel idea, which will lead to fun and engaging gameplay. \u00a0<\/span><\/li>\n<\/ul>\n<p><b>In what ways is your idea different\/better than existing work in this area?<\/b><\/p>\n<ul>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">It is different because the player has to juggle multiple planes while taking out hordes of enemies.<\/span><\/li>\n<\/ul>\n<p><b>In what ways does your project extend existing knowledge rather than duplicate it?<\/b><\/p>\n<ul>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">The multiple planes provides a grid like system which the player is thinking and playing within and I want to see if players can juggle thinking in a 3D environment with a typical faster pace of 2D game. \u00a0<\/span><\/li>\n<\/ul>\n<p><b>How do you plan to implement your project technically?<\/b><\/p>\n<ul>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">I plan to use Unity.<\/span><\/li>\n<\/ul>\n<p><b>How do you plan to implement your project stylistically?<\/b><\/p>\n<ul>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">I have been doing pixel art for several years and want to create as much of the art as possible.<\/span><\/li>\n<\/ul>\n<p><b>Describe some possible prototypes \u2013 isolating specific elements of your project \u2013 that will allow you to confirm you are on the right track, both technically and stylistically.<\/b><\/p>\n<ul>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">First, I will develop the ability for my characters to combat each other.<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">I will then develop the ability for the characters to move from plane to plane.<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Finally, I will develop a game model, which will allow you to move from plane to plane and be able to combat an opponent.<\/span><\/li>\n<li style=\"font-weight: 400\"><span style=\"font-weight: 400\">Through this process, I will develop my characters using the pixel art.<\/span><\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Maxell Shaver &nbsp; Project Objective: \u00a0An action game where the player moves along three horizontal parallel lines to limit movement so that I can quicken the speed of combat game play. Why are you inspired by this idea? I like action games, which are fast-paced and progressive. \u00a0These games allow me to rush in and &hellip; <a href=\"https:\/\/ault.immtcnj.com\/thesis_fall_18\/2018\/11\/16\/project-concept\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Project Concept&#8221;<\/span><\/a><\/p>\n","protected":false},"author":16,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[5],"tags":[],"class_list":["post-561","post","type-post","status-publish","format-standard","hentry","category-initial-concepts"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/pamuO2-93","_links":{"self":[{"href":"https:\/\/ault.immtcnj.com\/thesis_fall_18\/wp-json\/wp\/v2\/posts\/561","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/ault.immtcnj.com\/thesis_fall_18\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/ault.immtcnj.com\/thesis_fall_18\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/ault.immtcnj.com\/thesis_fall_18\/wp-json\/wp\/v2\/users\/16"}],"replies":[{"embeddable":true,"href":"https:\/\/ault.immtcnj.com\/thesis_fall_18\/wp-json\/wp\/v2\/comments?post=561"}],"version-history":[{"count":1,"href":"https:\/\/ault.immtcnj.com\/thesis_fall_18\/wp-json\/wp\/v2\/posts\/561\/revisions"}],"predecessor-version":[{"id":562,"href":"https:\/\/ault.immtcnj.com\/thesis_fall_18\/wp-json\/wp\/v2\/posts\/561\/revisions\/562"}],"wp:attachment":[{"href":"https:\/\/ault.immtcnj.com\/thesis_fall_18\/wp-json\/wp\/v2\/media?parent=561"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/ault.immtcnj.com\/thesis_fall_18\/wp-json\/wp\/v2\/categories?post=561"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/ault.immtcnj.com\/thesis_fall_18\/wp-json\/wp\/v2\/tags?post=561"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}