Prototype 3

For my 3rd prototype I was hoping to make a VR control demo, but unfortunately I wasn’t able to get my hands on a VR headset with hand controllers. This will be something I look at over winter break.

Because of this I instead had my third prototype focus on more technical aspects of the other 2 prototypes.

For my 1st prototype I got more in-depth with what I could do with the models, what programs I could use to incorporate more details. I also focused on making a more coherent UV maps for my 3D models which would make texturing a more streamlined process.

For my 2nd prototype I researched a more customizable alternative to the texturing program I was using. Substance Designer would allow me to totally customize my textures and create unique ones that would fit the style of my project.

Overall I looked up a lot more advanced modeling and texturing techniques I could employ in my own work.

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