Prototype 1 blog

I went about my prototype plan in a bit of a different order. I discovered that in order to successfully plan the physical environment to display my animations, I would need to have a clear storyboard first. For my first prototype, I created a storyboard of the animation that would play on the devices. I would utilize the fact that there will be multiple screens by having the animation cross from one device to another to create the sense of an extended world beyond the screens. Naturally, this made it a bit difficult to storyboard accurately, but I hope I conveyed it successfully!

The physical aspect of the project will involve a mountain environment constructed from discarded trash I find around campus (cans, boxes, etc.).  There will be LED lights scattered across the environment that will be connected to a motion sensor. I’m thinking that could be the data visualization aspect of my project, like for example perhaps each light represents a species that has gone extinct in the past 50 years or something.

The storyboard starts with a deer grazing peacefully on the bottom-most screen.

I consulted with a couple of my classmates as well as Professor Ault and Raya, and got positive responses, mainly regarding the idea of mixing media and the storyboard. This was really beneficial in assuring that I’m on the right track after altering my idea. I’m still looking for critiques so if anyone has any feel free to let me know!

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