My first prototype for what I can do came in the form of a Twine storyboard for the series of action the player can go through. While I was aiming for a more ambitious second part of the story, The professor suggested I take a step back from making art and designing code to keep working on my story and the outcomes of each interaction. I started with the intro and the first few questions. I had not gotten very far in terms of what I wanted, but the professor and some other students gave me direction on the story and what I should do for the second prototype. I should write more story and interactions of what I want to have happen and create different endings, which will be the visuals. The story and actions must come first in terms of what I want to make