Research Update 3/3

This week, I’ve been looking more into what programs I’ll need to use for my thesis. As I mentioned in my last post, I’m thinking of using Unity and possibly a Leap Controller device. In this week’s post, I’ll go a bit more in depth with my plan on learning these programs.

To learn more on Unity, I’m going to invest some time into watching Lynda and YouTube tutorials. Here are a couple ones from YouTube that should be helpful:

  • https://www.youtube.com/watch?v=Au8oX5pu5u4
  • https://www.youtube.com/watch?v=qX8kabgz3wo

I also plan on talking more to my alumni advisor Andy as well as Prof. Josh Fishburn and my good friend Robin who are all more familiar with Unity than I am.

Josh teaches Games I and Games II in the IMM department. Occasionally, I will sit in on his Games I class with Robin to listen to the lecture and watch Robin build his game. So, this gives me the perfect opportunity to talk to Josh and Robin about using Unity in my project.

Then, through email, I’ll continue to communicate with Andy and ask him for some helpful tricks and techniques. Maybe at some point he’ll be able to come to TCNJ to help me and other students who have been assigned to him.

As for learning how to use a Leap Motion Controller, that’s another thing I will ask Andy about as well as Dr. Nakra (who I believe has worked with Leap Controllers), and look up directions and tutorials on. I’ll also need to look into how I would be able to access a leap controller for my project.

Here are some videos I found relating to connecting a Leap Controller with Unity:

  • https://www.youtube.com/watch?v=8KeZxfPh8TE
  • https://www.youtube.com/watch?v=Wh3YK2OcI4M
  • https://www.youtube.com/watch?v=Pdnik0gA09g
  • https://www.youtube.com/watch?v=gMHtBae897I
  • https://www.youtube.com/watch?v=X__oClQTob0

As for right now, though, I am currently in the prototyping phase of the project and need to really consider how I should begin to execute the project itself.

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