Research Update 3/3

The theme of this week’s research was technology. Last week I briefly mentioned becoming familiar with the Leap Motion Camera, however this week I took the opportunity to investigate further and see how the practical implementations would work.

Through reading many articles and watching quite a few demo and tutorial videos with the Leap Motion camera, it could best be described as a Kinect, only meant for PC usage and more accurate in every regard when compared to the Kinect. Essentially, it tracks hand movements and reacts to them in the applied space. There were quite a few examples of this implementation, for instance one video showed a man writing with his hands in the air and the words being reflected on the computer screen, while another showcased creating and playing with cubes in unity. Speaking of Unity, in order to create the physical model that I envision (as of now) for my project I will need to utilize Unity, and as such did some research into that platform in the form of introduction/tutorial videos to refresh my memory.

Now, while I focused most of my technological research on getting familiar with Leap Motion and Unity, I also reached out to my student advisor to see what she thought would be good for implementation and if there are other paths I’m not considering at the moment. She in turn directed me to two different areas: google cardboard and interactive displays. Now while I didn’t have quite enough time to continue researching these at the time of this blog entry, I do plan to review these this weekend and come to an understanding of the technology.

https://developer-archive.leapmotion.com/documentation/csharp/devguide/Unity_Demo_Pack.html

https://www.delltechnologies.com/en-us/perspectives/how-technology-is-transforming-the-museum-experience/

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