Prototype 1: Unity
For my first Prototype, I will work in unity to create a model in unity that would resemble the globe I plan to have in my finished product. The purpose behind this is to gain a level of familiarity with Unity since I rarely used it in the past. The end goal for this prototype is to have a model that can be interacted with when using the mouse in Unity.
Prototype 2: Leap Motion interaction
For this Prototype, what I envision is experimenting with the leap motion camera, and synchronizing it with Unity so I can get a working model in Unity that can be interacted with using Leap Motion technology. The goal for this isn’t to have a complex display, but rather to show I have an understanding of the basic mechanics to the point that I can make objects in Unity move using the Leap Motion camera.
Prototype 3: Unity and Leap Motion
The final Prototype will combine the first two prototypes. The goal here is to have a textured model of the Earth that the user can spin, click and identify countries. It will be a very simplistic form of the final project that I envision, however this is to showcase that I will have a strong baseline for my thesis project at the end of the first semester.