Characters – in any game characters are a definitive aspect that distinguishes distinctive playstyles. From the weapons they use, to the abilities they perform, and to the way they simply move. In certain video games characters have very specific roles that illustrate what they specialize in; certain exact circumstances that they shine in among all others. For instance, in a game like Overwatch the character Reaper is regarded as a damage dealing character who focuses on eliminating foes with his dual shotguns up close. Other characters like Widowmaker do the very same thing but with a Sniper Rifle at further range. Considering what characters you need in any given match could be tactically crucial to achieving victory.
(Reaper)
(Widowmaker)
Extra: Character Archetypes (Community Categories)
Stage/Map Awareness – Is often overlooked as something that takes precedence after choosing the right character or team composition. Older games used to be incredibly oriented around an arena style map design where actual weapons were placed in specific areas of a given stage. Depending on the power of the weapon you might of had to delegate some members of your team to secure the zone or risk being at an armament disadvantage. Other titles like the fighting game Injustice for example possess stage interactables that when utilized grant the player access to throw-able objects or movement options. Winning is not only about how you use your character but how you also use your environment too.